experiential basis

"In actuality we feel that no metaphor can ever he comprehended or even adequately represented independently of its experiential basis." (#60 396)
"Within the experientialist myth, understanding emerges from interaction, from constant negotiation with the environment and other people. It emerges in the following way: the nature of our bodies and our physical and cultural environment imposes a structure on our experience, in terms of natural dimensions of the sort we have discussed. Recurrent experience leads to the formation of categories, which are experiential gestalts with those natural dimensions. Such gestalts define coherence in our experience. We understand our experience directly when we see it as being structured coherently in terms of gestalts that have emerged directly from interaction with and in our environment. We understand experience metaphorically when we use a gestalt from one domain of experience to structure experience in another domain." (#60 3833)

direct physical experience

"what we call "direct physical experience" is never merely a matter of having a body of a certain sort; rather, every experience takes place within a vast background of cultural presuppositions." (#60 1067)
"It can be misleading, therefore, to speak of direct physical experience as though there were some core of immediate experience which we then "interpret" in terms of our conceptual system." (#60 1068)

all experience is cultural through and through

"It would be more correct to say that all experience is cultural through and through, that we experience our "world" in such a way that our culture is already present in the very experience itself." (#60 1070)
"However, even if we grant that every experience involves cultural presuppositions, we can still make the important distinction between experiences that are "more" physical, such as standing up, and those that are "more" cultural, such as participating in a wedding ceremony. When we speak of "physical" versus "cultural" experience in what follows, it is in this sense that we use the terms." (#60 1072)

we typically conceptualize the nonphysical in terms of the physical → ...

"what we are claiming about grounding is that we typically conceptualize the nonphysical in terms of the physical—that is, we conceptualize the less clearly delineated in terms of the more clearly delineated." (#60 1100)

"Metaphors based on simple physical concepts—up-down, in-out, object, substance, etc.—which are as basic as anything in our conceptual system and without which we could not function in the world —could not reason or communicate—are not in themselves very rich." (#60 1114)

prototypical direct manipulations → ...

"Piaget has hypothesized that infants first learn about causation by realizing that they can directly manipulate objects around them—pull off their blankets, throw their bottles, drop toys. There is, in fact, a stage in which infants seem to "practice" these manipulations, e.g., they repeatedly drop their spoons. Such direct manipulations, even on the part of infants, involve certain shared features that characterize the notion of direct causation that is so integral a part of our constant everyday functioning in our environment—as when we flip light switches, button our shirts, open doors, etc. Though each of these actions is different, the overwhelming proportion of them share features of what we may call a "prototypical" or "paradigmatic" case of direct causation." (#60 1256)
"These shared features include: The agent has as a goal some change of state in the patient. The change of state is physical. The agent has a "plan" for carrying out this goal. The plan requires the agent's use of a motor program. The agent is in control of that motor program. The agent is primarily responsible for carrying out the plan. The agent is the energy source (i.e., the agent is directing his energies toward the patient), and the patient is the energy goal (i.e., the change in the patient is due to an external source of energy). The agent touches the patient either with his body or an instrument (i.e., there is a spatiotemporal overlap between what the agent does and the change in the patient). The agent successfully carries out the plan. The change in the patient is perceptible. The agent monitors the change in the patient through sensory perception. There is a single specific agent and a single specific patient." (#60 1261)
"(In physical causation the agent and patient are events, a physical law takes the place of plan, goal, and motor activity, and all of the peculiarly human aspects are factored out.)" (#60 1285)

spatial concepts → ...

"the structure of our spatial concepts emerges from our constant spatial experience, that is, our interaction with the physical environment. Concepts that emerge in this way are concepts that we live by in the most fundamental way." (#60 1061)

ontological metaphors → ...

"We use ontological metaphors to comprehend events, actions, activities, and states. Events and actions are conceptualized metaphorically as objects, activities as substances, states as containers." (#60 586)

orientational metaphors → ...

"GOOD IS UP; BAD IS DOWN" (#60 333)
"good is up gives an up orientation to general well-being, and this orientation is coherent with special cases" (#60 364)
"happy is up is maximally coherent with good is up" (#60 375)
"Not all cultures give the priorities we do to up-down orientation. There are cultures where balance or centrality plays a much more important role than it does in our culture." (#60 463)
"Or consider the nonspatial orientation active-passive. For us ACTIVE IS UP AND PASIIVE IS DOWN in most matters. But there are cultures where passivity is valued more than activity. In general the major orientations up-down, in-out, central-peripheral, active-passive, etc., seem to cut across all cultures, but which concepts are oriented which way and which orientations are most important vary from culture to culture." (#60 464)

Experience with physical objects provides the basis for metonymy

"Experience with physical objects provides the basis for metonymy." (#60 1095)
"Metonymie concepts emerge from correlations in our experience between two physical entities (e.g., PART FOR WHOLE, OBJECT FOR USER) or between a physical entity and something metaphorically conceptualized as a physical entity (e.g., THE PLACE FOR THE EVENT, THE INSTITUTION FOR THE PERSON RESPONSIBLE)." (#60 1095)

interactional properties

"Because defining concepts (JOURNEYS, MADNESS, WAR, HEALTH) emerge from our interactions with one another and with the world, the concept they metaphorically define (e.g., LOVE) will be understood in terms of what we will call interactional properties." (#60 2083)

natural dimensions of categories arise out of our interactions with the world

"In order to understand the world and function in it, we have to categorize, in ways that make sense to us, the things and experiences that we encounter." (#60 2778)
"there are natural dimensions to our categories for objects: perceptual, based on the conception of the object by means of our sensory apparatus; motor activity, based on the nature of motor interactions with objects; functional, based on our conception of the functions of the object; and purposive, based on the uses we can make of an object in a given situation." (#60 2781)
"since the natural dimensions of categories (perceptual, functional, etc.) arise out of our interactions with the world, the properties given by those dimensions are not properties of objects in themselves but are, rather, interactional properties, based on the human perceptual apparatus, human conceptions of function, etc. It follows from this that true statements made in terms of human categories typically do not predicate properties of objects in themselves but rather interactional properties that make sense only relative to human functioning." (#60 2802)

Interactional properties are prominent among the kinds of properties that count in determining sufficient family resemblance

"Interactional properties are prominent among the kinds of properties that count in determining sufficient family resemblance. Chairs share with stools and other kinds of seats the PURPOSIVE property of allowing us to sit. But the range of MOTOR ACTIVITIES permitted by chairs is usually different from stools and other seats. Thus the interactional properties relevant to our comprehension of chairs will include perceptual properties (the way they look, feel, etc.), functional properties (allowing us to sit), motor-activity properties (what we do with our bodies in getting in and out of them and while we're in them), and purposive properties (relaxing, eating, writing letters, etc.)." (#60 2142)

FAKE gun

"FAKE preserves: Perceptual properties (a fake gun looks like a gun) Motor-activity properties (you handle it like a gun) Purposive properties (it serves some of the purposes of a gun) FAKE negates: Functional properties (a fake gun doesn't shoot) History of function (if it was made to be a real gun, then it's not a fake)" (#60 2109)
"This suggests that we conceptualize a gun in terms of a multidimensional gestalt of properties where the dimensions are PERCEPTUAL, MOTOR ACTIVITY, PURPOSIVE, FUNCTIONAL, etc." (#60 2118)
"If we look at what perceptual, motor-activity, and purposive properties are, we see that they are not inherent in guns themselves. Instead, they have to do with the way we interact with guns. This indicates that the concept GUN, as people actually understand it, is at least partly defined by interactional properties having to do with perception, motor activity, purpose, function, etc. Thus we find that our concepts of objects, like our concepts of events and activities, are characterizable as multidimensional gestalts whose dimensions emerge naturally from our experience in the world." (#60 2120)

inherent properties vs. interactional properties

"On the standard objectivist view, we can understand (and hence define) an object entirely in terms of a set of its inherent properties. But, as we have just seen, at least some of the properties that characterize our concept of an object are interactional. In addition, the properties do not merely form a set but rather a structured gestalt, with dimensions that emerge naturally from our experience." (#60 2125)

experiential gestalt

"experiential gestalts are multidimensional structured wholes. Their dimensions, in turn, are defined in terms of directly emergent concepts. That is, the various dimensions (participants, parts, stages, etc.) are categories that emerge naturally from our experience." (#60 1465)
"We have already seen that causation is a directly emergent concept, and the other dimensions in terms of which we categorize our experience have a fairly obvious experiential basis: Participants, Parts, Stages, Linear sequence, Purpose" (#60 1467)
"We have so far characterized coherence in terms of experiential gestalts, which have various dimensions that emerge naturally from experience. Some gestalts are relatively simple (CONVERSATION) and some are extremely elaborate (WAR)." (#60 1527)
"Experiential gestalts: Our object and substance categories are gestalts that have at least the following dimensions: perceptual, motor activity, part/whole, functional, purposive. Our categories of direct actions, activities, events, and experiences are gestalts that have at least the following dimensions: participants, parts, motor activities, perceptions, stages, linear sequences (of parts), causal relations, purpose (goals/plans for actions and end states for events). These constitute the natural dimensions of our direct experience. Not all of them will play a role in every kind of direct experience, but, in general, most of them will play some role or other." (#60 2997)

directly emergent concepts and emergent metaphorical concepts based on our experience → ...

"there are directly emergent concepts (like UP-DOWN, IN-OUT, OBJECT, SUBSTANCE, etc.) and emergent metaphorical concepts based on our experience (like THE VISUAL FIELD IS A CONTAINER, AN ACTIVITY IS A CONTAINER, etc.)." (#60 1242)
"Both directly emergent concepts (like UP-DOWN, OBJECT, and DIRECT MANIPULATION) and metaphors (like HAPPY IS UP, EVENTS ARE OBJECTS, ARGUMENT IS WAR) are grounded in our constant interaction with our physical and cultural environments." (#60 2072)

An experiential gestalt will typically serve as a background for understanding something we experience as an aspect of that gestalt

"Background: An experiential gestalt will typically serve as a background for understanding something we experience as an aspect of that gestalt. Thus a person or object may be understood as a participant in a gestalt, and an action may be understood as a part of a gestalt. One gestalt may presuppose the presence of another, which may, in turn, presuppose the presence of others, and so on. The result will typically be an incredibly rich background structure necessary for a full understanding of any given situation. Most of this background structure will never be noticed, since it is presupposed in so many of our daily activities and experiences." (#60 3003)

six dimensions of structure in a two-party conversation → ...

"Even in as simple a case as a polite two-party conversation, several dimensions of structure can be seen: Participants, Parts, Stages, Linear sequence, Causation, Purpose" (#60 1385)
"these six dimensions of structure give the main outlines of what is common to typical conversations." (#60 1403)

CAUSATION concept → ...

"Even a concept as basic as CAUSATION is not purely emergent or purely metaphorical. Rather, it appears to have a directly emergent core that is elaborated metaphorically." (#60 1245)

basic domain of experience → ...

"What constitutes a "basic domain of experience"? Each such domain is a structured whole within our experience that is conceptualized as what we have called an experiential gestalt. Such gestalts are experientially basic because they characterize structured wholes within recurrent human experiences. They represent coherent organizations of our experiences in terms of natural dimensions (parts, stages, causes, etc.). Domains of experience that are organized as gestalts in terms of such natural dimensions seem to us to be natural kinds of experience." (#60 2045)
"these "natural" kinds of experience are products of human nature. Some may be universal, while others will vary from culture to culture." (#60 2055)

complex gestalts (metaphorically structured concepts) → ...

"There are also complex gestalts, which are structured partially in terms of other gestalts. These are what we have been calling metaphorically structured concepts. Certain concepts are structured almost entirely metaphorically." (#60 1528)

primary metaphors

"Grady showed that complex metaphors arise from primary metaphors that are directly grounded in the everyday experience that links our sensory-motor experience to the domain of our subjective judgments." (#60 4152)
"There are primary metaphors for time, causation, events, morality, emotions, and other domains that are central to human thought. Such metaphors also provide a superstructure for our systems of complex metaphorical thought and language." (#60 4184)
"Primary metaphor is a term named by Joseph Grady for the basic connection that exist between subjective or abstract experiences such as good and concrete experiences such as up. These two concepts usually correlate in experience, and form the primary metaphor good is up. Likewise there is a correlation between seeing and knowing forming the primary metaphor seeing is knowing. Two such primary metaphors are used when understanding an expression such as glass ceiling." - Wikipedia

directly emergent concepts and emergent metaphorical concepts based on our experience → ...

"there are directly emergent concepts (like UP-DOWN, IN-OUT, OBJECT, SUBSTANCE, etc.) and emergent metaphorical concepts based on our experience (like THE VISUAL FIELD IS A CONTAINER, AN ACTIVITY IS A CONTAINER, etc.)." (#60 1242)
"Both directly emergent concepts (like UP-DOWN, OBJECT, and DIRECT MANIPULATION) and metaphors (like HAPPY IS UP, EVENTS ARE OBJECTS, ARGUMENT IS WAR) are grounded in our constant interaction with our physical and cultural environments." (#60 2072)

experiential correlations: experiential cooccurrence and experiential similarity

"Our general position is that conceptual metaphors are grounded in correlations within our experience. These experiential correlations may be of two types: experiential cooccurrence and experiential similarity. An example of experiential cooccurrence would be the MORE IS UP metaphor, more is up is grounded in the cooccurrence of two types of experiences: adding more of a substance and seeing the level of the substance rise. Here there is no experiential similarity at all. An example of experiential similarity is LIFE IS A GAMBLING GAME, where one experiences actions in life as gambles, and the possible consequences of those actions are perceived as winning or losing. Here the metaphor seems to be grounded in experiential similarity. When such a metaphor is extended, we may experience new similarities between life and gambling games." (#60 2680)

Metaphors are learned when two experiences occur at once → ...

"Metaphors are learned when two experiences occur at once. If a metaphorical link would result in a contradiction in the target domain, it will not be learned. Neurally, contradictions are mutual inhibitions. Any would-be link that would lead to a contradiction with the inherent structure of the target domain will be inhibited; thus it will never be learned." (#60 4201)

difference between correspondences in our experience and similarities

"we have given an account of metaphorical grounding in terms of systematic correspondences in our experience, for example, being dominant in a fight and being physically up. But there is a difference between correspondences in our experience and similarities, since the correspondence need not be based on any similarity. On the basis of such correspondences in our experience, we can give an account of the range of possible metaphors. The weak homonymy position has no predictive power at all and seeks none. It simply tries to provide an after-the-fact account of what similarities there are. Thus, in the cases where similarities can be found, the weak homonymy position still gives no account of why just those similarities should be there." (#60 1996)

the perspective of man as part of his environment

"The experientialist myth takes the perspective of man as part of his environment, not as separate from it. It focuses on constant interaction with the physical environment and with other people. It views this interaction with the environment as involving mutual change. You cannot function within the environment without changing it or being changed by it." (#60 3831)

ritual

"Ritual forms an indispensable part of the experiential basis for our cultural metaphorical systems. There can be no culture without ritual." (#60 3908)
"Similarly, there can be no coherent view of the self without personal ritual (typically of the casual and spontaneously emerging sort)." (#60 3910)

real-world objects standing for entities in the world as defined by the conceptual system of the religion

"Religious rituals are typically metaphorical kinds of activities, which usually involve metonymies—real-world objects standing for entities in the world as defined by the conceptual system of the religion." (#60 3895)

the common nature of our bodies and the shared ways that we all function in the everyday world

"the system of conceptual metaphors is not arbitrary or just historically contingent; rather, it is shaped to a significant extent by the common nature of our bodies and the shared ways that we all function in the everyday world." (#60 4008)

understanding requires experience, and computers don't have bodies and don't have human experiences

"There is a corollary of this that has to do with the issue of whether a computer could ever understand things the way people do. The answer we give is no—simply because understanding requires experience, and computers don't have bodies and don't have human experiences." (#60 3735)

how well its metaphors fit one's experience

"The intuitive appeal of a scientific theory has to do with how well its metaphors fit one's experience." (#60 386)

"We agree with objectivists on one major point: that things in the world do play a role in constraining our conceptual system. But they play this role only through our experience of them. Our experiences will (1) differ from culture to culture and (2) may depend on our understanding one kind of experience in terms of another, that is, our experiences may be metaphorical in nature. Such experiences determine the categories of our conceptual system. And properties and similarities, we maintain, exist and can be experienced only relative to a conceptual system. Thus, the only kind of similarities relevant to metaphors are experiential, not objective, similarities." (#60 2675)